Place(s)

| Special edition
Limited to 60 numbered & signed copies with a new cover

“Pascal Greco brilliantly plays on the ambiguity of the virtual and the real.” L'Obs

“The photographer tested a new mode of expression during the lockdown and made a book of it. Bluffing.” 24 heures

“The photographer mobilizes the game (the shared universe), the off-game (these mental extensions, specific to each player) to invest the travel diary of a stranger as if it were ours.” Libération

“Hard to believe that it is only a coded set when one discovers these images which seem so real, even pictorial. The result is stunning, breathtaking.” Les Inrocks


In March 2020 I had planned a trip to Iceland to continue my photographic project started with my book No Cliché, which aimed at conveying an unusual imagery of much photographed Iceland. Due to travel restrictions, I was unable to set out on the journey. During the lockdown I discovered the game Death Stranding, on Playstation 4, with its landscapes reminiscent of Iceland and instead started taking pictures in the game. This unexpected turn of events gave a new dimension to the project.

Press
Phroom
Libération
RTS Culture
Les Inrocks
Ouest France
Le Devoir
Vice
Le Nouvel Obs
Télérama
Heidi.news
Blind
Polka
24 heures
Le Temps
La Liberté
Blick
Wired IT
Creative Review
Vice US
Le Matin Dimanche
Radio
Point Barre - Couleur3
Samedi chez vous - La 1ère
Vertigo - La 1ère
Super Flux - Couleur3

Using the game and its constraints as a playground for experimentation, I undertook a meticulous yet playful photographic process, translating my approach to photography to the making of digital images. In the same way my polaroids had previously challenged the stereotyped representations of the country, the images that have emerged frame aspects of the landscape that usually remain unseen. But where No Cliché goes against the dominant imagery emanating from the island, Place(s) embraces its codes and plays with the ambiguity of an anonymous landscape made familiar. As digital images, they question both in-game and traditional photography by setting a point where the two meet and intertwine.

Important : On each book sold 10.- € were donated to Choose Love. As the book is sold out, here is the confirmation that the money (3’200.- €) has been sent to Choose Love.

Exhibitions:
- 5 May to 28 May 2023 in Biel/Bienne Festival of Photography
- 25 November 2022 to 29 January 2023, Hyperscapes, collective exhibition, Bern
- 17 June to 17 July 2022, In-Game photography, with Petri Levälahti, in Plan-les-Ouates, Geneva
- 21 May 2022, Place(s) live performance at le Centre de la Photographie Geneva

Published by Chambre Noire | 2021
57 photographs
84 pages | 22x16cm | Design by Ann Griffin
Conversation with Marco De Mutiis, digital curator and researcher (français & english)
Soft cover | Offset color
Limited to 300 copies

Press release